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Buffer headers

Classes

struct  MMAL_BUFFER_HEADER_VIDEO_SPECIFIC_T
union  MMAL_BUFFER_HEADER_TYPE_SPECIFIC_T
struct  MMAL_BUFFER_HEADER_T

Typedefs

typedef struct MMAL_BUFFER_HEADER_T MMAL_BUFFER_HEADER_T
typedef MMAL_BOOL_T(* MMAL_BH_PRE_RELEASE_CB_T )(MMAL_BUFFER_HEADER_T *header, void *userdata)

Functions

void mmal_buffer_header_acquire (MMAL_BUFFER_HEADER_T *header)
void mmal_buffer_header_reset (MMAL_BUFFER_HEADER_T *header)
void mmal_buffer_header_release (MMAL_BUFFER_HEADER_T *header)
void mmal_buffer_header_release_continue (MMAL_BUFFER_HEADER_T *header)
void mmal_buffer_header_pre_release_cb_set (MMAL_BUFFER_HEADER_T *header, MMAL_BH_PRE_RELEASE_CB_T cb, void *userdata)
MMAL_STATUS_T mmal_buffer_header_replicate (MMAL_BUFFER_HEADER_T *dest, MMAL_BUFFER_HEADER_T *src)
MMAL_STATUS_T mmal_buffer_header_mem_lock (MMAL_BUFFER_HEADER_T *header)
void mmal_buffer_header_mem_unlock (MMAL_BUFFER_HEADER_T *header)

Buffer header flags

The following flags describe properties of a buffer header

#define MMAL_BUFFER_HEADER_FLAG_EOS   (1<<0)
#define MMAL_BUFFER_HEADER_FLAG_FRAME_START   (1<<1)
#define MMAL_BUFFER_HEADER_FLAG_FRAME_END   (1<<2)
#define MMAL_BUFFER_HEADER_FLAG_FRAME   (MMAL_BUFFER_HEADER_FLAG_FRAME_START|MMAL_BUFFER_HEADER_FLAG_FRAME_END)
#define MMAL_BUFFER_HEADER_FLAG_KEYFRAME   (1<<3)
#define MMAL_BUFFER_HEADER_FLAG_DISCONTINUITY   (1<<4)
#define MMAL_BUFFER_HEADER_FLAG_CONFIG   (1<<5)
#define MMAL_BUFFER_HEADER_FLAG_ENCRYPTED   (1<<6)
#define MMAL_BUFFER_HEADER_FLAG_CODECSIDEINFO   (1<<7)
#define MMAL_BUFFER_HEADER_FLAGS_SNAPSHOT   (1<<8)
#define MMAL_BUFFER_HEADER_FLAG_CORRUPTED   (1<<9)
#define MMAL_BUFFER_HEADER_FLAG_TRANSMISSION_FAILED   (1<<10)

Video buffer header flags

The following flags describe properties of a video buffer header

#define MMAL_BUFFER_HEADER_VIDEO_FLAG_INTERLACED   (1<<0)
#define MMAL_BUFFER_HEADER_VIDEO_FLAG_TOP_FIELD_FIRST   (1<<2)
#define MMAL_BUFFER_HEADER_VIDEO_FLAG_DISPLAY_EXTERNAL   (1<<3)
#define MMAL_BUFFER_HEADER_VIDEO_FLAG_PROTECTED   (1<<4)

Detailed Description

Definition of a buffer header and its associated API. Buffer headers are the basic element used to pass data and information between different parts of the system. They are passed to components via ports and sent back to the client using a callback mechanism.


Define Documentation

Signals a buffer containing side information

#define MMAL_BUFFER_HEADER_FLAG_CONFIG   (1<<5)

Signals a buffer containing some kind of config data for the component (e.g. codec config data)

#define MMAL_BUFFER_HEADER_FLAG_CORRUPTED   (1<<9)

Signals a buffer which contains data known to be corrupted

Signals a discontinuity in the stream of data (e.g. after a seek). Can be used for instance by a decoder to reset its state

#define MMAL_BUFFER_HEADER_FLAG_ENCRYPTED   (1<<6)

Signals an encrypted payload

#define MMAL_BUFFER_HEADER_FLAG_EOS   (1<<0)

Signals that the current payload is the end of the stream of data

Signals that the current payload contains only complete frames (1 or more)

#define MMAL_BUFFER_HEADER_FLAG_FRAME_END   (1<<2)

Signals that the end of the current payload ends a frame

Signals that the start of the current payload starts a frame

#define MMAL_BUFFER_HEADER_FLAG_KEYFRAME   (1<<3)

Signals that the current payload is a keyframe (i.e. self decodable)

Signals that a buffer failed to be transmitted

#define MMAL_BUFFER_HEADER_FLAGS_SNAPSHOT   (1<<8)

Signals a buffer which is the snapshot/postview image from a stills capture

Signals that the buffer should be displayed on external display if attached.

Signals an interlaced video frame

Signals that contents of the buffer requires copy protection.

Signals that the top field of the current interlaced frame should be displayed first


Typedef Documentation

typedef MMAL_BOOL_T(* MMAL_BH_PRE_RELEASE_CB_T)(MMAL_BUFFER_HEADER_T *header, void *userdata)

Buffer header pre-release callback. The callback is invoked just before a buffer is released back into a pool. This is used by clients who need to trigger additional actions before the buffer can finally be released (e.g. wait for a bulk transfer to complete).

The callback should return TRUE if the buffer release need to be post-poned.

Parameters:
headerbuffer header about to be released
userdatauser-specific data
Returns:
TRUE if the buffer should not be released

Definition of the buffer header structure. A buffer header does not directly carry the data to be passed to a component but instead it references the actual data using a pointer (and an associated length). It also contains an internal area which can be used to store command or metadata to be associated with the external data.


Function Documentation

Acquire a buffer header. Acquiring a buffer header increases a reference counter on it and makes sure that the buffer header won't be recycled until all the references to it are gone. This is useful for instance if a component needs to return a buffer header but still needs access to it for some internal processing (e.g. reference frames in video codecs).

Parameters:
headerbuffer header to acquire

Acquire a buffer header

Lock the data buffer contained in the buffer header in memory. This call does nothing on all platforms except VideoCore where it is needed to pin a buffer in memory before any access to it.

Parameters:
headerbuffer header to lock

Lock the data buffer contained in the buffer header

Unlock the data buffer contained in the buffer header. This call does nothing on all platforms except VideoCore where it is needed to un-pin a buffer in memory after any access to it.

Parameters:
headerbuffer header to unlock

Unlock the data buffer contained in the buffer header

Set a buffer header pre-release callback. If the callback is NULL, the buffer will be released back into the pool immediately as usual.

Parameters:
headerbuffer header to associate callback with
cbpre-release callback to invoke
userdatauser-specific data

Set a pre-release callback for a buffer header

Release a buffer header. Releasing a buffer header will decrease its reference counter and when no more references are left, the buffer header will be recycled by calling its 'release' callback function.

If a pre-release callback is set (MMAL_BH_PRE_RELEASE_CB_T), this will be invoked before calling the buffer's release callback and potentially postpone buffer recycling. Once pre-release is complete the buffer header is recycled with mmal_buffer_header_release_continue.

Parameters:
headerbuffer header to release

Release a buffer header

Continue the buffer header release process. This should be called to complete buffer header recycling once all pre-release activity has been completed.

Parameters:
headerbuffer header to release

Finalise buffer release following a pre-release event

Replicate a buffer header into another one. Replicating a buffer header will not only do an exact copy of all the public fields of the buffer header (including data and alloc_size), but it will also acquire a reference to the source buffer header which will only be released once the replicate has been released.

Parameters:
destbuffer header into which to replicate
srcbuffer header to use as the source for the replication
Returns:
MMAL_SUCCESS on success

Replicate a buffer header

Reset a buffer header. Resets all header variables to default values.

Parameters:
headerbuffer header to reset

Reset a buffer header

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